|
Author |
Thread Statistics | Show CCP posts - 1 post(s) |

Vaerah Vahrokha
Vahrokh Consulting
834
|
Posted - 2012.05.23 12:32:00 -
[1] - Quote
Garnoo wrote:CCP Guard wrote:Patch notes for today's patch.Some fixes to the Unified Inventory issues people have been running into. I know this doesn't cover everyone's concerns, just posting this in the relevant threads so everyone is aware of the current status. Character Creator A texture issue that occurred on female avatarGÇÖs ankles has been fixed. A texture issue that occurred on female avatarGÇÖs necks has been fixed. you saved us! 
Dude you KNOW you need to look at proper female ankles or else...
Auditing | Collateral holding and insurance | Consulting | PLEX for Good Charity
Twitter channel |

Vaerah Vahrokha
Vahrokh Consulting
903
|
Posted - 2012.05.25 09:37:00 -
[2] - Quote
Roime wrote:Most of the whiners here are botters, that is obvious.
"Unplayable"
"I'll unsub"
"Game is broken for my playstyle"
They are adapting the bots. After all a bot is better at dumb replay-clicking 52,000 tree nodes than any human could ever do. Auditing | Collateral holding and insurance | Consulting | PLEX for Good Charity
Twitter channel |

Vaerah Vahrokha
Vahrokh Consulting
1090
|
Posted - 2012.06.03 05:59:00 -
[3] - Quote
Shadow XII wrote: The inventory system is easy enough to learn but unnecessary. It adds more clicks to virtually every process, generally feeling like a step backwards. I don't like it, but I won't unsub over it as I can get along fine with it, but I really need my tasks to be clearly and permanently seperated.
Why can't we just have an either/or option like Quarters/Hangar? Then everyone's happy.
It's called Emergent sandbox developing.
You are free to play your sandbox but only in the way somebody else demands you to do it. Usually it's Goonswarm to do this, but this time it's CCP. Auditing | Collateral holding and insurance | Consulting | PLEX for Good Charity
Twitter channel |

Vaerah Vahrokha
Vahrokh Consulting
1113
|
Posted - 2012.06.03 19:59:00 -
[4] - Quote
HaxTis wrote:Why are you so mad about Goonswarm, Vaerah?
Because you want to impose your playstyle and ideology on other people and demonize those thinking different.
Also, being both my grand parents partisans who risked their life and got seriously wounded fighting the ideologies mocked by James 315 does not help rising my sympathy on those supporting him. Auditing | Collateral holding and insurance | Consulting | PLEX for Good Charity
Twitter channel |

Vaerah Vahrokha
Vahrokh Consulting
1254
|
Posted - 2012.06.10 23:18:00 -
[5] - Quote
Captain' Jack Sparrow wrote:
Posting over there does not make a lot of difference.
barvo wrote:
What happened in the Incarna protests could only ever work once. "FIX IT OR IZ UNSUBBIN". I was on that bandwagon, I shot the statue, I cancelled my subscriptions on three accounts (only two back active now btw). But the trouble is, now every bastard sees something they don't like, and starts a thread on it saying "pledge to unsub". The trouble is, short of breaking "undock" button, I don't think CCP can ever do anything that galvanises opinion quite so hard towards mass unsubscription ever again.
Unsubbing is used and abused but what else do you propose to do? Take it in he ass from developers who can't even do their own good (to stay employed)?
Auditing | Collateral holding and insurance | Consulting | PLEX for Good Charity
Twitter channel |

Vaerah Vahrokha
Vahrokh Consulting
1267
|
Posted - 2012.06.11 20:01:00 -
[6] - Quote
baltec1 wrote:Arch Ville wrote:Are they gonna at least give us the option to use the old inventory system or are gonna be stuck with this **** forever?
Give us the option to use the older inventory system ffs.
I dont get how you cannot use the new one. Its easyer and quicker 
My 39 seconds of spinning I have to wait every time I dock at my main station say otherwise.
As for easy, it's a "WoW PvE rogue" kind of easy. I.e. easy to get to the glass ceiling with 4 buttons then you are done.
It's obvious that the One Window To Rule Them All is easy. Because it's so damn single dimensional and limited.
There are power users who can brain compute more than 1 window open, if the new system was so good it'd *include* the same versatily of the older system plus more. But alas, it does not.
I have hundreds of boxes. My multiple POSes labs and structures are all used in 5+ divisions each for its task. Do I have to describe the mounds of pain when my carefully created order gets a nightmare to browse?
Before this brain crippled farce, I would approach a lab and press *1* click. All the labs I wanted, all the division easily, QUICKLY, found and QUICKLY opened (not taking 10+ seconds each).
Now it's totally asinine and if I don't recall to close everything before I warp off, the whole stuff becomes a mess (used to self close), windows interiors magically switch into a plethora of ship cargo photocopies all over the place. Oh, did I say that this also screws the way they are stored so the next time they open randomly?
I fail to recall a single game in my life where opening *1* inventory takes 39 seconds.
This is how bad this farce is. Not even the EA games I have played have a sh!ttier inventory, and EA are masters at pure hasty garbage production, I am impressed at seeing somebody can do worse.
I want to see Grammy Crappy Awards being distributed at next Fanfest. Auditing | Collateral holding and insurance | Consulting | PLEX for Good Charity
Twitter channel |
|
|
|